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Now that you’ve launched an app, time to work on v2.0

iPhoneAppStore_availableat_black_lowresBy Peter Hanschke

This is the last instalment of my journey product-managing myself to build and commercialize an iOS app.

In my previous post I revealed the name and details of my app and how important it is to test as many scenarios and on as many platforms as possible. I signed off the post with the fate of myFabWines resting in the hands of Apple’s review committee. Shortly after the post, I received word that myFabWines was accepted into the iTunes App Store. I had expected, based on all my previous research, that my app would be rejected the first time I submitted it. I honestly think my level of testing and setting up a beta program helped in being accepted on the first attempt. So, again, I can’t stress enough the importance of testing. On August 1, myFabWines was available for sale … mission accomplished. My target date was July 1, so I missed by a month, but I’m OK with that.

So now what? Version 2, of course!

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